Tuesday, June 3, 2008

Project Infiltration: Eversong Woods

Hunter: Dayea
Level: 10
Destination: Eversong Woods
Route Taken: I took the same route as to Tirisfal Glades, then ran east through the Bulwark into the Western Plaguelands, ran straight through to the Eastern Plaguelands, then north into the Ghostlands and straight north into Eversong Woods. Note that if you do not have the Burning Crusade expansion, you will not be able to cross from Eastern Plaguelands into the Ghostlands.
Difficulty level: Close to impossible if you try to live-run it; the mobs in the Plaguelands are in the 40s to mid-50s. I watched three spiders come from the very edge of my zoomed-out mini-map to kill me. Gave up when I had died about six times and made it about ten yards. Medium with a ghost run; the graveyard in Eversong Woods is right in the middle of Fairbreeze Village and some level 65 guardians, so you have to corpse-hop out. Alternatively, you could rez at the graveyard outside of Tranquillien and run north, but there are some level 15ish mobs around if you stray from the road and if you run into Knucklerot, you're gonna die. This could be easier on a PVE server, unless they also flag you for PVP when you enter enemy territory. And it's still easier than Fairbreeze Village.

Tip: If you make it all the way to Tirisfal without dying, let the guards at the Bulwark nail you instead of frantically trying to run away, only to suffer horrific death by spider five seconds later.

Tip two: If you have Horde characters, you might know about the Orb of Translocution in the Ruins of Lordaeron. For those who don't ... there's an Orb of Translocution in the Ruins of Lordaeron. (More helpfully, it's up the stairs to the right of the courtyard when you first enter.) However, nice as it would be to be able to orb right into the middle of 8941634 Silvermoon soldiers and then rez at the graveyard, this orb does not work for Alliance characters, probably to prevent quick Silvermoon City leader takedowns. But it is kind of fun to hang out there in shadowmeld and pop out to scare people using the orb (well, before they realize you're only level 10).

Again, this was a really straightforward infiltration. Alliance side definitely has it easier getting to Horde territory. This was the most difficult, and it was still better than the deathboats. (Although it would have been much more difficult than the boats if I'd live-run it.) Tirisfal Glades, Durotar and Mulgore are, frankly, cake, even on a PVP server.

Hopefully I'll have time to do screenshots tonight or tomorrow for these last few.

2 comments:

Anonymous said...

There's a graveyard in the southeast of the zone, down by the entrance to Zul'Aman, that I always use. It's handy because you can pick up the Zul'Aman flight point pretty easily, and then you can come back whenever you want. :>

KC said...

Seriously!? Aww. I'll have to remember that next time I need to get over there on an Alliance character. I knew the flight path was there (it's very handy for my Hordies sometimes), but had no idea there was a graveyard, too. :-(